I challenged myself to design, model, rig and animate a character within a few days. Excellent fun, I would certainly have enjoyed spending more time on this production. The backgrounds are earlier illustrations of mine.
A 3D model, fully rigged and ready for animation based on a friend's request and drawing of his avatar. I'm a big fan of toon shaders and anything that feels like a cartoon!
Low poly, styled background pieces for a VR Unity experiment with a friend during Covid. I modelled and hand-painted these in Blender and Photoshop.





Experiments in turning one of my illustrative characters into a 3D model, in Blender.

Experimenting with mixing my hand-drawn, illustrative look and my 3D art for a game I'm aiming to produce in the future. The alarms on these panini grills will live rent free in my nightmares forever-more.



