A mixture of finished pieces and work in progress.

I challenged myself to design, model, rig and animate a character within a few days. Excellent fun, I would certainly have enjoyed spending more time on this production. The backgrounds are earlier illustrations of mine.

A 3D model, fully rigged and ready for animation based on a friend's request and drawing of his avatar. I'm a big fan of toon shaders and anything that feels like a cartoon!

Low poly, styled background pieces for a VR Unity experiment with a friend during Covid. I modelled and hand-painted these in Blender and Photoshop.

Experiments in turning one of my illustrative characters into a 3D model, in Blender.

Experimenting with mixing my hand-drawn, illustrative look and my 3D art for a game I'm aiming to produce in the future. The alarms on these panini grills will live rent free in my nightmares forever-more.

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